
An upcoming PC city-builder with persistent roguelite cities, mass population simulation, and global tourism!


Mass simulation
Design strategic layouts, grow residential, commercial, and industrial districts, and explore procedural maps — all while keeping thousands of citizens healthy and happy and optimizing electricity, traffic, and logistics.
Persistent cities
Attract thousands of tourists — some of them your own former citizens returning to visit. Every city you build stays on the global world map, creating a persistent network of cities you can trade with to grow and prosper.


Global tourism
Build hotels, cafés, and souvenir shops for tourists. Manage the extra traffic with advertising columns and kiosk checkpoints. But be careful — without proper waste management, tourists might leave your city a mess!
Making games we want to play.
After working together throughout our Game Design studies at DE:HIVE Berlin, we decided to join forces and establish our own independent studio. This step gives us the freedom to pursue ideas we genuinely care about, along with the challenge of shaping them into fun experiences for players to enjoy.


Now in development!

Halfcooked Games